Stimulus-response compatibility and affective computing: A review
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Number of pages
SourceTheoretical Issues in Ergonomics Science, 8, 6, (2007), pp. 583-600
Article / Letter to editor
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SW OZ DCC KI
SW OZ DCC CO
SW OZ NICI KI
SW OZ NICI CO
Theoretical Issues in Ergonomics Science
SubjectAction, intention, and motor control; Cognitive artificial intelligence; DI-BCB_DCC_Theme 2: Perception, Action and Control
Affective computing, a human–factors effort to investigate the merits of emotions while people are working with human–computer interfaces, is gaining momentum. Measures to quantify affect (or its influences) range from EEG, to measurements of autonomic–nervous–system responses (e.g., heart rate, blood pressure), to less objective self–reports. Here we claim that simple response time–measurements may be a viable alternative to (indirectly) measure the effects of affect on performance by providing a review of experimental paradigms and associated models of human information processing. In particular, we focus on stimulus–response compatibility paradigms that have provided important insights for human–factors research, for instance regarding the important role of the spatial layout of interface design on the efficiency of human task performance, to show that these paradigms can also be applied to investigate the role of affect in human–computer interaction.
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