Recommendations for the Use of Serious Games in Neurodegenerative Disorders: 2016 Delphi Panel
Publication year
2017Author(s)
Source
Frontiers in Psychology, 8, (2017), article 1243ISSN
Publication type
Article / Letter to editor
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Organization
Geriatrics
Journal title
Frontiers in Psychology
Volume
vol. 8
Subject
Radboudumc 1: Alzheimer`s disease DCMN: Donders Center for Medical Neuroscience; Geriatrics - Radboud University Medical CenterAbstract
The use of Serious Games (SG) in the health domain is expanding. In the field of neurodegenerative disorders (ND) such as Alzheimer's disease, SG are currently employed both to support and improve the assessment of different functional and cognitive abilities, and to provide alternative solutions for patients' treatment, stimulation, and rehabilitation. As the field is quite young, recommendations on the use of SG in people with ND are still rare. In 2014 we proposed some initial recommendations (Robert et al., 2014). The aim of the present work was to update them, thanks to opinions gathered by experts in the field during an expert Delphi panel. Results confirmed that SG are adapted to elderly people with mild cognitive impairment (MCI) and dementia, and can be employed for several purposes, including assessment, stimulation, and improving wellbeing, with some differences depending on the population (e.g., physical stimulation may be better suited for people with MCI). SG are more adapted for use with trained caregivers (both at home and in clinical settings), with a frequency ranging from 2 to 4 times a week. Importantly, the target of SG, their frequency of use and the context in which they are played depend on the SG typology (e.g., Exergame, cognitive game), and should be personalized with the help of a clinician.
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- Academic publications [246515]
- Electronic publications [134157]
- Faculty of Medical Sciences [93308]
- Open Access publications [107690]
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