Gender sensitive design practices
Publication year
2006Author(s)
Publisher
s.l. : Idea Group Reference
ISBN
9781591408154
In
Trauth, E.M. (ed.), Encyclopedia of Gender and Information Technology, pp. 675-681Publication type
Part of book or chapter of book
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Editor(s)
Trauth, E.M.
Organization
FSW_Institute for Gender Studies (IGS)
Languages used
English (eng)
Book title
Trauth, E.M. (ed.), Encyclopedia of Gender and Information Technology
Page start
p. 675
Page end
p. 681
Subject
Developing normativity in education; Dynamics of genderAbstract
To what extent and in what ways do companies take gender into account in their design decisions? In the past, commerce has been criticized for designing for the dominant group in society—the notorious young, white, able-bodied, highly educated male—to the exclusion of user groups who do not fit these criteria. It has been argued that by designing for everybody, designers in fact unconsciously follow the male norm in society. The question of this article is the following: Which dominant design methodologies can be found in practice when designers make products aimed to include women? The ways in which gender gets drawn into the design process for a large diversity of ICT products will be reviewed, such as for games, Web sites, mobile phones, and computer parties.
This item appears in the following Collection(s)
- Academic publications [243908]
- Faculty of Social Sciences [30014]
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