Gender sensitive design practices
[S.l.] : Idea Group Reference
InTrauth, E.M. (ed.), Encyclopedia of Gender and Information Technology, pp. 675-681
Part of book or chapter of book
Display more detailsDisplay less details
FSW_Institute for Gender Studies (IGS)
Trauth, E.M. (ed.), Encyclopedia of Gender and Information Technology
SubjectDeveloping normativity in education; Dynamics of gender
To what extent and in what ways do companies take gender into account in their design decisions? In the past, commerce has been criticized for designing for the dominant group in society—the notorious young, white, able-bodied, highly educated male—to the exclusion of user groups who do not fit these criteria. It has been argued that by designing for everybody, designers in fact unconsciously follow the male norm in society. The question of this article is the following: Which dominant design methodologies can be found in practice when designers make products aimed to include women? The ways in which gender gets drawn into the design process for a large diversity of ICT products will be reviewed, such as for games, Web sites, mobile phones, and computer parties.
Upload full text
Use your RU credentials (u/z-number and password) to log in with SURFconext to upload a file for processing by the repository team.